Technicalities
Platform
I have developed Timeleap for both the Windows and Linux desktop platform. This is due to the increasing market of people using Linux for gaming. This could be due to the increasing number of users owning a Steam Deck by Valve, but could also be due to the increasing number of desktop gamers who tend to use Linux over Windows. There are a few challenges accompanied by this, but throughout development I have been testing consistently on both Linux and Windows systems.
Target Hardware
I have optimised my game to run on a large variety of hardware. This prevents the potential audience from not needing an incredibly high specification system to play my game with an optimal experience. I have done this as a counter to the number of modern games which have been released year by year, with increasingly more and more powerful hardware requirements for their games to run smoothly. To be more specific, here is the baseline minimum spec to run my game smoothly:
CPU: Intel i5 6400 / AMD Ryzen 5 1600
Memory: 8GiB Minimum, 16GiB Recommended
Storage: 10GiB Available
OS: Windows 10 64-Bit / Linux distro with Kernel 4.19 LTS or newer
Display: 1920x1080 Resolution recommended
Software & Hardware Technicalities
Game Engine: Unity Engine 2022.3.0f1
Graphics Pipeline: Universal Render Pipeline
IDE: JetBrains Rider
VCS: GitHub via Git Bash w/ ZSH
Graphics API Frontend: Vulkan
Operating System: Windows 11 Pro 22H2 / Linux Mint 21.2 "Victoria" / Fedora Linux Release 39
Timeleap has been tested consistently on the following hardware:
System 1 - Windows 11 Pro 22H2 & Fedora Linux Release 39
CPU: AMD Ryzen 9 3900X
Memory: 48GiB DDR4 @ 3600Mhz
GPU: Nvidia GeForce RTX 2080 Super
System 2 - Windows 10 Pro & Linux Mint 21.2
CPU: Intel Core i7 6700K
Memory: 16GiB DDR4 @ 3600Mhz
GPU: AMD Radeon Vega 64
System 3 - Linux Mint 21.2
CPU: Intel Core i7 7700HQ
Memory: 16GiB DDR4 @ 2400Mhz
GPU: Nvidia GeForce GTX 1060 3GB Mobile