FGTE6003: Final Major Project - Timeleap Help

Tools Used

Introduction

This is a page for me to explain the software / utilities that I have used to develop this project and documentation.

Development

  • Unity Engine: The game engine I chose to develop this whole project within.

  • JetBrains Rider: My choice of IDE.

  • Git CLI / Git LFS: VCS

  • Blender: 3D Modelling software I used to tweak some models / edit some meshes. Initially intended on using this for rig posing and animations, but did not have the time to use this for that use-case

  • Unreal Engine: Used to export models I acquired from the Epic Games Marketplace.

  • Audacity: Audio software I used to trim audio clips, and to adjust the volume of audio.

Documentation

  • JetBrains Writerside: The software that I am writing documentation within.

  • Kdenlive: The video editor I used for trailer / show-reel / development tutorial etc.

  • GitHub Pages: The service hosting my documentation.

  • OBS Studio: Software used to record the media throughout this documentation.

Last modified: 30 April 2024