Tools Used
Introduction
This is a page for me to explain the software / utilities that I have used to develop this project and documentation.
Development
Unity Engine: The game engine I chose to develop this whole project within.
JetBrains Rider: My choice of IDE.
Git CLI / Git LFS: VCS
Blender: 3D Modelling software I used to tweak some models / edit some meshes. Initially intended on using this for rig posing and animations, but did not have the time to use this for that use-case
Unreal Engine: Used to export models I acquired from the Epic Games Marketplace.
Audacity: Audio software I used to trim audio clips, and to adjust the volume of audio.
Documentation
JetBrains Writerside: The software that I am writing documentation within.
Kdenlive: The video editor I used for trailer / show-reel / development tutorial etc.
GitHub Pages: The service hosting my documentation.
OBS Studio: Software used to record the media throughout this documentation.