FGTE6003: Final Major Project - Timeleap Help

Introduction

For my Final Major Project, I have created a first-person shooter game using the Unity Game Engine. This game revolves around parkour-based movement mechanics. Throughout the development phase of this project, I have been able to produce a vertical slice of my game, Timeleap. Had I had more time to do so, I would have aimed to create a full game. This Game Design Document (GDD) aims to give an overview of my project, by covering a range of things, such as the game narrative, key mechanics and the development timeline.

Disclaimer: This documentation is viewed most optimally on the deployed GitHub pages I have set up for this documentation. Click here to read it online.

Last modified: 30 April 2024